FILM 377 3D Animation Units: 3.00
This course covers the creation and animation of simple 3D objects. Students will have an overview of modelling, rigging, texturing, animating characters, and creating virtual 3D environments.
NOTE Animation Software: estimated cost $100.
NOTE Animation Software: estimated cost $100.
Learning Hours: 120 (36 Lecture, 24 Laboratory, 30 Group Learning, 30 Private Study)
Requirements: Prerequisite ANIM 200/3.0 or (registration in a FILM Major, FILM Joint Honours, MAPP, or COFI Plan).
Offering Faculty: Faculty of Arts and Science
Course Learning Outcomes:
- Configuring project settings and devices used for 3D sculpting.
- Managing workflows: software fundamentals (examining a variety of software tools and their differences and commonalities), media management (merging objects, autosave settings, file size, render settings).
- Ability to create 3D content: box modeling, 3D sculpting, titles, shapes, characters, basic animation and key frame manipulation.
- Rigging 3D Models: creating a joint system to create a PLA (point level animation) necessary for augmented reality and virtual reality, spline animation.
- Making use of procedural animations such as Pose Morph, Deformers, Xpresso, Mograph effects in Cinema 4D.
- Integrate audio: reactive sound, sound design, foley, score, dialogue editing, sound mixing.
- Implement a wide variety of post-production and SFX techniques: colour correction, compositing effects, adding/creating CG elements.
- Integrating motion-captured data with rigged characters.