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ELEC 470  Computer System Architecture  Units: 3.50  
This course covers advanced topics in computer architecture with a quantitative perspective. Topics include: instruction set design; memory hierarchy design; instruction-level parallelism (ILP), pipelining, superscalar processors, hardware multithreading; thread-level parallelism (TLP), multiprocessors, cache coherency; clusters; introduction to shared-memory and message-passing parallel programming; data-level parallelism (DLP), GPU architectures.
(Lec: 3, Lab: 0, Tut: 0.5)
Requirements: Prerequisites: ELEC 371, ELEC 274 or CISC 221 Corequisites: Exclusions:   
Offering Term: W  
CEAB Units:    
Mathematics 0  
Natural Sciences 0  
Complementary Studies 0  
Engineering Science 11  
Engineering Design 31  
Offering Faculty: Smith Engineering  

Course Learning Outcomes:

  1. Understand quantitative design and analysis of computing systems, as well as the instruction set architecture design for RISC architectures.
  2. Describe the concepts of hierarchical memory subsystems, including multi-level caches, advanced optimization techniques and integration with pipelined processors, as well as virtual memory.
  3. Understand design trade-offs in processor design including pipelined processors, in-order vs. out-of-order execution, branch prediction techniques, different cache and TLB organizations, and through simulation.
  4. Describe software multithreading and multicore computing by writing parallel programs using shared-memory and message-passing programming models.
  5. Analyze/design single-issue pipelined datapath and control unit, realize how structural, data and control hazards can affect performance, and how they can be handled statically or dynamically at runtime.
  6. Analyze/design advanced instruction level parallelism (ILP), including multiple-issue pipelined processors with static scheduling (VLIW), dynamic scheduling and speculation (superscalar), and hardware multithreading.
  7. Analyze/design multicore architectures and shared memory multiprocessors with a focus on thread level parallelism (TLP) and snooping and directory-based cache coherency protocols; as well as data- level parallelism (DLP) and GPU architectures.