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CISC 496  Game Development Project  Units: 3.00  
Team-based project involving the development of a game using modern tools and software engineering techniques.
Learning Hours: 129 (9 Lecture, 120 Group Learning)  
Requirements: Prerequisite ([Level 4 or above and registration in a Computing Honours Plan with a cumulative GPA of 1.90 or higher] and a [GPA of 2.60 in CISC/COCA/COGS/SOFT] and a [minimum of 12.0 units in CISC/COCA/COGS/SOFT at the 300-level or above] and a [GPA of 2.6 in CISC/COCA/COGS/SOFT at the 300-level or above] and a [minimum grade of C- in CISC 486/3.0] and permission of the School). Exclusion Maximum of one course from: CISC 495/3.0; CISC 496/3.0; CISC 499/3.0; CISC 500/6.0; COGS 499/3.0. Exclusion Maximum of one course from: CISC 496/3.0; CISC 498/6.0.  
Offering Faculty: Faculty of Arts and Science  

Course Learning Outcomes:

  1. N/A - Existing Course