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ASCX 200  Dean's Changemaker Challenge: Collaborative Problem Solving  Units: 3.00  
This course is part of the Dean's Changemaker Challenge. It is dedicated to preparing students to identify -a real- world problem and to implement their solution to a problem. Successful completion of this course will provide access to ASCX 300 where students will have the opportunity to execute on the real-world implementation of their solution.
Learning Hours: 120 (36 Seminar, 24 Group Learning, 24 Online Activity, 36 Private Study)  
Requirements: Prerequisite Level 2 or above and registration in an Arts and Science Degree Plan. Exclusion ENIN 200/3.0.  
Offering Faculty: Faculty of Arts and Science  

Course Learning Outcomes:

  1. Apply new approaches to solving business and social problems.
  2. Demonstrate active listening skills in order to articulate effective communication, consider perspectives on diverse issues and improve the relevance and efficacy of proposed solutions.
  3. Design, develop and pitch a Minimum Viable Product that can be presented to key stakeholders.
  4. Differentiate between various approaches to corporate and social innovation, including public sector and social service innovation.
  5. Gather, organize, and summarize information necessary to reframe a design problem as an entrepreneurial opportunity.